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Rust Insights

Server profile

Mike's Rust Server

Offline, with 0 of 20 players on; ranked #15,097 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,097ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct16 Oct19 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:18 UTC13d ago 0 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

The short version

Quick answers

From the figures on this page.

Wipe days

On Mike's Rust Server, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Mike's Rust Server wipe, and how often?

Too few wipes are on record for Mike's Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 20 hours ago.

Server details

On what version does Mike's Rust Server currently run?

Rust network protocol 2634 and build 167781 on Windows is what Mike's Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Mike's Rust Server stayed online, and is it up now?

The last sighting of Mike's Rust Server was 13 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 29 September 2026.

Where does Mike's Rust Server run from?

No region is published by Mike's Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 108.36.195.127:28015.

Tags

Which meanings sit behind the tags on Mike's Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Mike's Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Mike's Rust Server appear?

These Rust Insights lists include Mike's Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Mike's Rust Server right now, and how does that number move?

The last time Mike's Rust Server was seen online was 13 days 20 hours ago, and it is offline now.

How does Mike's Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put Mike's Rust Server at #15,097, within the top 70% of the ranked field.

Settings and rules

What are the settings and rules for Mike's Rust Server?

No gather rate appears in the name of Mike's Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Mike's Rust Server?

The map on Mike's Rust Server is procedural and the game generates it.

Connecting

What is the way to join Mike's Rust Server?

To connect, start Rust and enter client.connect 108.36.195.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.