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Rust Insights

Server profile · ca1

WhatTheDogDoin?

Online, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 388d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
388d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020007:0016:0001:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average154/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average74/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does WhatTheDogDoin? wipe?

Too few wipes are on record for WhatTheDogDoin? to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 388 days 7 hours ago.

About the server

What does performance look like on WhatTheDogDoin??

The 48-hour average for server fps is 127, and 42 was the lowest seen. The world held a peak of 104,038 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,282 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on WhatTheDogDoin??

Running on Windows, WhatTheDogDoin? is on Rust network protocol 2602 and build 133099. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for WhatTheDogDoin?, and is it online?

Right now WhatTheDogDoin? is up and running. Going by the uptime figure it gives, its last restart was around 15 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does WhatTheDogDoin? run from?

There is no region published for WhatTheDogDoin?, and ca1 is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 108.201.195.72:28015.

Lists and tags

What is meant by each tag on WhatTheDogDoin??

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2602 (Protocol): Matching versions are required, and the protocol is 2602; cs133099 (Build): Build 133099 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rca1 (Region code): Region code: ca1 are what WhatTheDogDoin? publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature WhatTheDogDoin??

The Rust Insights lists that carry WhatTheDogDoin? are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on WhatTheDogDoin? right now, and how does that number move?

Of its 10 slots, WhatTheDogDoin? currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does WhatTheDogDoin? place?

On player hours for the last seven days, WhatTheDogDoin? sits at #15,341, inside the top 69% of ranked servers.

Settings and rules

How is WhatTheDogDoin? configured, and what rules apply?

The name of WhatTheDogDoin? does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on WhatTheDogDoin??

WhatTheDogDoin? runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to WhatTheDogDoin??

To connect, start Rust and enter client.connect 108.201.195.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$rca1,v2602,gmrust,cs133099,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2602
Protocol Matching versions are required, and the protocol is 2602.
cs133099
Build Build 133099 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rca1
Region code Region code: ca1.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.