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Rust Insights

Server profile

A Rust Server

Offline, with 0 of 10 players on; ranked #15,519 of every public Rust server, the top 71%. It last wiped 19d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,519ranktop 71%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

26.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:40 UTC19d ago 0 – running 0
Sun 13 Sep, 23:16 UTC45d ago 0 – 26.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average33/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average35/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at A Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does A Rust Server wipe, and on which day?

Too few wipes are on record for A Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 3 hours ago.

Server

What Rust version is live on A Rust Server?

Running on Linux, A Rust Server is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is offline at the moment; the last time it was seen was 16 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does A Rust Server run from?

There is no region published for A Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 108.181.102.180:28016.

Lists and tags

How should you read the tags listed for A Rust Server?

When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Rust Server appear?

The Rust Insights lists that carry A Rust Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Rust Server look like?

The last time A Rust Server was seen online was 16 days 16 hours ago, and it is offline now.

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,519, within the top 71% of the ranked field.

Map and rules

How is A Rust Server configured, and what rules apply?

The name of A Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join A Rust Server?

To connect, start Rust and enter client.connect 108.181.102.180:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.