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Rust Insights

Server profile

[SEA] RustCamp | 3x | Biweekly

Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under 3x biweekly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
24d agolast wipebiweekly schedule
3d 15hnext wipeSun 1 Nov, 22:13 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 22:13 UTC, in 3d 15h. Its biweekly schedule tag · low confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 3d 15hSun 1 Nov, 22:13 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 17d 15hSun 15 Nov, 22:13 UTC
  4. 31d 15hSun 29 Nov, 22:13 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average49/115
  2. Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average9/300
  3. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average37/150
  4. JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average14/120
  5. [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average3/200
  6. Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average8/120

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [SEA] RustCamp | 3x | Biweekly look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [SEA] RustCamp | 3x | Biweekly wipe?

The prediction for [SEA] RustCamp | 3x | Biweekly follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Sunday 1 November at 22:13 UTC. This world dates from 24 days 8 hours ago. The tags give wipes as every two weeks.

Server

What does performance look like on [SEA] RustCamp | 3x | Biweekly?

Server fps averaged 216 over 48 hours; the lowest reading was 183. Buildings, deployables and the rest took the entity count as high as 69,707. The highest memory figure was 2,503 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [SEA] RustCamp | 3x | Biweekly?

Running on Linux, [SEA] RustCamp | 3x | Biweekly is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [SEA] RustCamp | 3x | Biweekly stayed online, and is it up now?

At the time of this check [SEA] RustCamp | 3x | Biweekly is online. The uptime it reports puts the last restart at about 2 days 11 hours ago. The last 7 full days gave 110 of 168 hours up, or 65% of the time. Rust Insights first logged this server on 29 September 2026.

Where does [SEA] RustCamp | 3x | Biweekly run from?

[SEA] RustCamp | 3x | Biweekly publishes no region tag, but Asia is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 108.136.160.56:28015.

Tags

How should you read the tags listed for [SEA] RustCamp | 3x | Biweekly?

These tags come from [SEA] RustCamp | 3x | Biweekly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [SEA] RustCamp | 3x | Biweekly appear?

The Rust Insights lists that carry [SEA] RustCamp | 3x | Biweekly are 3x Rust servers, filtered live and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Population history

How many players are on [SEA] RustCamp | 3x | Biweekly right now?

At the time of this refresh, [SEA] RustCamp | 3x | Biweekly holds 0 players on 50 slots. Across the past week the mean was 0 players.

How does [SEA] RustCamp | 3x | Biweekly compare with other Rust servers in the ranking?

Player hours over seven days put [SEA] RustCamp | 3x | Biweekly at #15,341, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on [SEA] RustCamp | 3x | Biweekly?

Going by its name, [SEA] RustCamp | 3x | Biweekly gathers at 3x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly runs a procedural map of size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto [SEA] RustCamp | 3x | Biweekly?

Type client.connect 108.136.160.56:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.