Server profile
Testserver
Offline, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 1d ago.
Offline 106.72.203.130:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:38 UTC1d ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|199/250
- Rustoria.co - EU East Long185/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium101/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Testserver wipe?
Too few wipes are on record for Testserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 39 hours have passed since its current world was created.
Server
Which Rust version is Testserver on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Testserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Testserver, and is it online?
Testserver is offline at the moment; the last time it was seen was 39 hours ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. The first record Rust Insights has of it is 27 October 2026.
In which location does Testserver sit?
A region is not published by Testserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 106.72.203.130:28015.
Tags
Which meanings sit behind the tags on Testserver?
These tags come from Testserver and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testserver turn up among the Rust Insights lists and filters?
Testserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of Testserver look like?
The last time Testserver was seen online was 39 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
How does Testserver compare with other Rust servers in the ranking?
Player hours over seven days put Testserver at #15,341, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on Testserver?
No gather rate appears in the name of Testserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on Testserver?
A procedural map, generated by the game, is what Testserver runs.
How to join
How do you connect to Testserver?
Open the console with F1 in Rust and enter client.connect 106.72.203.130:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.