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Rust Insights

Server profile

TEST Server

Offline, with 0 of 5 players on; ranked #15,346 of every public Rust server, the top 71%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,346ranktop 71%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:09 UTC14d ago 0 – running 0
Wed 7 Oct, 10:46 UTC20d ago 1 – 6.2 days 0
Wed 7 Oct, 02:16 UTC20d ago 1 – 0.4 days 0
Mon 5 Oct, 04:47 UTC22d ago 1 – 1.9 days 1
Sun 13 Sep, 11:11 UTC44d ago 1 held half 21.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

On TEST Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does TEST Server wipe?

There is no next wipe to predict: TEST Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 5 hours ago.

Server

On what version does TEST Server currently run?

Running on Windows, TEST Server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for TEST Server, and is it online?

Offline at the moment, TEST Server was last seen 14 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does TEST Server sit?

No region is published by TEST Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 106.153.36.63:28015.

Tags

What is meant by each tag on TEST Server?

These tags come from TEST Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature TEST Server?

These Rust Insights lists include TEST Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on TEST Server right now, and how does that number move?

TEST Server was last seen 14 days 5 hours ago and is offline right now.

Where does TEST Server sit in the rankings?

Player hours over seven days put TEST Server at #15,346, within the top 71% of the ranked field.

Settings and rules

What are the settings and rules for TEST Server?

The name of TEST Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Connecting

How do you connect to TEST Server?

Open the console with F1 in Rust and enter client.connect 106.153.36.63:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.