Server profile
OTCHO
Offline, with 0 of 50 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 105.107.33.177:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does OTCHO wipe, and how often?
Its rhythm cannot be read yet: OTCHO has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 12 hours ago.
Server
What Rust version is live on OTCHO?
The Rust build is network protocol 2635 and build 168909, running on Linux, for OTCHO. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is OTCHO, and is it up at the moment?
The last sighting of OTCHO was 3 days 11 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. Rust Insights first logged this server on 26 October 2026.
Where does OTCHO run from?
There is no region published for OTCHO. Rust Insights reports the location a server declares, not the physical place of the machine. 105.107.33.177:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on OTCHO?
The tags gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what OTCHO publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does OTCHO turn up among the Rust Insights lists and filters?
These Rust Insights lists include OTCHO: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population history
How many players are on OTCHO right now, and how does that number move?
The last time OTCHO was seen online was 3 days 11 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does OTCHO compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts OTCHO at #15,276, among the top 69% of all ranked servers. In the quad category it ranks #615.
Rules and settings
What settings and rules apply on OTCHO?
Nothing about gather rate is given in the name of OTCHO. quad is the group name, and it caps groups at 4 players. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on OTCHO?
The game generates the map on OTCHO, which is procedural.
How to join
How do you connect to OTCHO?
Open the console with F1 in Rust and enter client.connect 105.107.33.177:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.