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Rust Insights

Server profile

viztest

Offline, with 0 of 8 players on; ranked #15,317 of every public Rust server, the top 70%. It last wiped 9d ago.

Filed under
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,317ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:33 UTC9d ago 0 – running 0
Sat 17 Oct, 21:18 UTC9d ago 0 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average283/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average208/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On viztest, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does viztest wipe, and on which day?

Its rhythm cannot be read yet: viztest has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 10 hours ago.

Server

Which Rust version is viztest on?

Running on Windows, viztest is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for viztest, and is it online?

viztest is offline at the moment; the last time it was seen was 9 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.

In which location does viztest sit?

A region is not published by viztest. Rust Insights reports the location a server declares, not the physical place of the machine. 104.34.41.89:28015 is where it answers.

Lists and tags

What is meant by each tag on viztest?

These tags come from viztest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does viztest turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry viztest are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of viztest look like?

The last time viztest was seen online was 9 days 10 hours ago, and it is offline now.

In the ranking of Rust servers, where does viztest place?

Player hours over seven days put viztest at #15,317, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on viztest?

No gather rate appears in the name of viztest. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

What is the map on viztest?

A procedural map, generated by the game, is what viztest runs.

How to join

How do you connect to viztest?

To connect, start Rust and enter client.connect 104.34.41.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.