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Rust Insights

Server profile

LOCAL LAB [no EAC]

Offline, with 0 of 10 players on; ranked #15,551 of every public Rust server, the top 71%. It last wiped 40d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,551ranktop 71%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average280/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average24/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average50/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does LOCAL LAB [no EAC] wipe, and on which day?

The record of LOCAL LAB [no EAC]'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 40 days 9 hours ago.

Server details

On what version does LOCAL LAB [no EAC] currently run?

The Rust build is network protocol 2633 and build 164530, running on Windows, for LOCAL LAB [no EAC]. You can only join if your game is on the same protocol; Steam handles that update.

Has LOCAL LAB [no EAC] stayed online, and is it up now?

LOCAL LAB [no EAC] is offline at the moment; the last time it was seen was 34 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 22 September 2026.

In which location does LOCAL LAB [no EAC] sit?

There is no region published for LOCAL LAB [no EAC]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.28.244.232:28015.

Server tags

How should you read the tags listed for LOCAL LAB [no EAC]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what LOCAL LAB [no EAC] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does LOCAL LAB [no EAC] turn up among the Rust Insights lists and filters?

These Rust Insights lists include LOCAL LAB [no EAC]: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on LOCAL LAB [no EAC] right now, and how does that number move?

The last time LOCAL LAB [no EAC] was seen online was 34 days 4 hours ago, and it is offline now.

How does LOCAL LAB [no EAC] compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LOCAL LAB [no EAC] at #15,551, among the top 71% of all ranked servers.

Settings and rules

How is LOCAL LAB [no EAC] configured, and what rules apply?

The name of LOCAL LAB [no EAC] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

Which map is live on LOCAL LAB [no EAC]?

The map on LOCAL LAB [no EAC] is procedural and the game generates it.

Connecting

What is the way to join LOCAL LAB [no EAC]?

Type client.connect 104.28.244.232:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.