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Rust Insights

Server profile

LOCAL LAB [no EAC]

Offline, with 1 of 10 players on; ranked #14,139 of every public Rust server, the top 61%. It last wiped 41d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,139ranktop 61%
41d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does LOCAL LAB [no EAC] wipe, and on which day?

Too few wipes are on record for LOCAL LAB [no EAC] to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 41 days 18 hours ago.

Server

On what version does LOCAL LAB [no EAC] currently run?

Running on Windows, LOCAL LAB [no EAC] is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for LOCAL LAB [no EAC], and is it online?

The last sighting of LOCAL LAB [no EAC] was 37 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 September 2026.

In which location does LOCAL LAB [no EAC] sit?

No region is published by LOCAL LAB [no EAC]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 104.28.244.230:28015.

Lists and tags

Which meanings sit behind the tags on LOCAL LAB [no EAC]?

These tags come from LOCAL LAB [no EAC] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does LOCAL LAB [no EAC] appear?

These Rust Insights lists include LOCAL LAB [no EAC]: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on LOCAL LAB [no EAC] right now?

The last time LOCAL LAB [no EAC] was seen online was 37 days 9 hours ago, and it is offline now.

Where does LOCAL LAB [no EAC] sit in the rankings?

Player hours over seven days put LOCAL LAB [no EAC] at #14,139, within the top 61% of the ranked field.

Settings and rules

How is LOCAL LAB [no EAC] configured, and what rules apply?

The name of LOCAL LAB [no EAC] does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

What is the map on LOCAL LAB [no EAC]?

A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.

How to join

How do you connect to LOCAL LAB [no EAC]?

Type client.connect 104.28.244.230:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.