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Rust Insights

Server profile

LOCAL LAB [no EAC]

Offline, with 1 of 10 players on; ranked #14,041 of every public Rust server, the top 64%. It last wiped 41d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,041ranktop 64%
41d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does LOCAL LAB [no EAC] wipe, and on which day?

The record of LOCAL LAB [no EAC]'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 41 days 8 hours have passed since its current world was created.

Server

What Rust version is live on LOCAL LAB [no EAC]?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LOCAL LAB [no EAC], and is it up at the moment?

The last sighting of LOCAL LAB [no EAC] was 34 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

In which location does LOCAL LAB [no EAC] sit?

There is no region published for LOCAL LAB [no EAC]. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.244.228:28015.

Tags

How should you read the tags listed for LOCAL LAB [no EAC]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what LOCAL LAB [no EAC] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does LOCAL LAB [no EAC] turn up among the Rust Insights lists and filters?

LOCAL LAB [no EAC] appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of LOCAL LAB [no EAC] look like?

The last time LOCAL LAB [no EAC] was seen online was 34 days 23 hours ago, and it is offline now.

How does LOCAL LAB [no EAC] compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LOCAL LAB [no EAC] at #14,041, among the top 64% of all ranked servers.

Map and rules

How is LOCAL LAB [no EAC] configured, and what rules apply?

The name of LOCAL LAB [no EAC] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.

What is the map on LOCAL LAB [no EAC]?

The game generates the map on LOCAL LAB [no EAC], which is procedural.

Join

How can you get onto LOCAL LAB [no EAC]?

Type client.connect 104.28.244.228:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.