Server profile · EU
Test Server | Red Lava World
Offline, with 1 of 10 players on; ranked #13,855 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline EU 104.28.244.130:29015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test Server | Red Lava World wipe, and on which day?
An estimate from the force wipe gives the next wipe on Test Server | Red Lava World. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 23 hours have passed since its current world was created. The tags put wipes at monthly.
Server
Which Rust version is Test Server | Red Lava World on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Test Server | Red Lava World. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test Server | Red Lava World, and is it online?
The last sighting of Test Server | Red Lava World was 25 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.
What location is listed for Test Server | Red Lava World?
With its EU tag, Test Server | Red Lava World lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 104.28.244.130:29015 is where it answers.
Server tags
What is meant by each tag on Test Server | Red Lava World?
When the game's server browser reads Test Server | Red Lava World, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Server | Red Lava World turn up among the Rust Insights lists and filters?
Test Server | Red Lava World appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on Test Server | Red Lava World right now, and how does that number move?
Test Server | Red Lava World is offline at the moment; the last sighting was 25 days 21 hours ago.
In the ranking of Rust servers, where does Test Server | Red Lava World place?
Test Server | Red Lava World holds #13,855 for player hours over the last seven days, #2,377 in Europe and in the top 61% of all ranked servers.
Map and rules
How is Test Server | Red Lava World configured, and what rules apply?
The name of Test Server | Red Lava World does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Test Server | Red Lava World?
The map on Test Server | Red Lava World is procedural and the game generates it.
How to join
How do you connect to Test Server | Red Lava World?
Type client.connect 104.28.244.130:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.