Server profile · EU
Name of Server as Shown on the Client Server List
Offline, with 0 of 410 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline EU 104.28.232.203:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 10:28 UTC, in 1d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 8hFri 30 Oct, 10:28 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 8d 8hFri 6 Nov, 10:28 UTC
- 15d 8hFri 13 Nov, 10:28 UTC
- 22d 8hFri 20 Nov, 10:28 UTC
- 29d 8hFri 27 Nov, 10:28 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 36d 8hFri 4 Dec, 10:28 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:28 UTC5d ago | 0 | – | running | 0 |
| Wed 21 Oct, 10:02 UTC7d ago | 1 | – | 2 days | 1 |
| Tue 6 Oct, 05:51 UTC22d ago | 1 | held half | 15.2 days | 1 |
| Sun 4 Oct, 08:54 UTC24d ago | 1 | – | 1.9 days | 0 |
| Sat 3 Oct, 07:49 UTC25d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 08:42 UTC29d ago | 1 | – | 4 days | 0 |
| Sun 27 Sep, 08:47 UTC31d ago | 0 | – | 2 days | 0 |
| Mon 21 Sep, 14:24 UTC37d ago | 0 | – | 5.8 days | 0 |
| Sat 19 Sep, 14:41 UTC39d ago | 0 | – | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What does Name of Server as Shown on the Client Server List look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
The prediction for Name of Server as Shown on the Client Server List follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 10:28 UTC. The world you are playing on now was made 5 days 10 hours ago. The tags list wipes as weekly.
Server details
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Name of Server as Shown on the Client Server List stayed online, and is it up now?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 5 days 10 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 19 September 2026 is when Rust Insights first saw it.
In which location does Name of Server as Shown on the Client Server List sit?
Its EU tag is what Name of Server as Shown on the Client Server List uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.28.232.203:28015.
Tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp410 (Max players): The slot count is 410; ts60 (Group limit): Team size is capped at 60; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population history
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 5 days 10 hours ago. Across the past week the mean was 0 players.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Name of Server as Shown on the Client Server List is #15,353, in the top 69% of all ranked servers and #2,568 in Europe.
Settings and rules
What are the settings and rules for Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. 60 players is the most a group can hold. You get battlefield as the game mode, fast PvP with kits and high rates. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 104.28.232.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.