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Rust Insights

Server profile

pupok

Offline, with 0 of 10 players on; ranked #14,067 of every public Rust server, the top 65%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,067ranktop 65%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days usual gap between real wipes
20% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:46 UTC11d ago 1 – running 1
Sat 10 Oct, 19:36 UTC16d ago 2 – 5.8 days 4
Tue 6 Oct, 13:37 UTC21d ago 4 – 4.2 days 0
Sun 4 Oct, 10:38 UTC23d ago 0 – 2.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1
Thu 17 Sep, 17:59 UTC40d ago 1 held half 14.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average799/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average120/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average280/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average209/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does pupok look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does pupok wipe?

There is no next wipe to predict: pupok wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 5 hours ago.

Server details

Which Rust version is pupok on?

Running on Windows, pupok is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is pupok, and is it up at the moment?

pupok is offline at the moment; the last time it was seen was 11 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.

What location is listed for pupok?

A region is not published by pupok. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.28.232.203:28015 is where it answers.

Server tags

What is meant by each tag on pupok?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what pupok publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does pupok turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry pupok are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on pupok right now?

The last time pupok was seen online was 11 days 5 hours ago, and it is offline now.

How does pupok compare with other Rust servers in the ranking?

Player hours over seven days put pupok at #14,067, within the top 65% of the ranked field.

Rules and settings

What are the settings and rules for pupok?

Nothing about gather rate is given in the name of pupok. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on pupok?

A procedural map, generated by the game, is what pupok runs.

Join

How can you get onto pupok?

To connect, start Rust and enter client.connect 104.28.232.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.