Server profile · EU
Name of Server as Shown on the Client Server List
Offline, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline EU 104.28.232.202:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 15:27 UTC, in 1d 18h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 18hFri 30 Oct, 15:27 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 8d 18hFri 6 Nov, 15:27 UTC
- 15d 18hFri 13 Nov, 15:27 UTC
- 22d 18hFri 20 Nov, 15:27 UTC
- 29d 18hFri 27 Nov, 15:27 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 36d 18hFri 4 Dec, 15:27 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:27 UTC5d ago | 0 | – | running | 0 |
| Tue 13 Oct, 07:31 UTC15d ago | 1 | halved by day 5 | 10.3 days | 0 |
| Tue 6 Oct, 08:15 UTC22d ago | 1 | held half | 7 days | 1 |
| Sun 4 Oct, 08:54 UTC24d ago | – | – | 2 days | 0 |
| Sun 27 Sep, 13:58 UTC31d ago | 0 | – | 6.8 days | 0 |
| Sun 27 Sep, 07:31 UTC31d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 14:39 UTC37d ago | 0 | – | 5.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Name of Server as Shown on the Client Server List look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 5.
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes are on record for Name of Server as Shown on the Client Server List to confirm its schedule, so the tag guides the prediction. A wipe is expected on Friday 30 October at 15:27 UTC. 5 days 5 hours have passed since its current world was created. The tags list wipes as weekly.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
The last sighting of Name of Server as Shown on the Client Server List was 4 days 22 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 14 September 2026 is when Rust Insights first saw it.
In which location does Name of Server as Shown on the Client Server List sit?
With its EU tag, Name of Server as Shown on the Client Server List lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.28.232.202:28015.
Server tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts60 (Group limit): No team may exceed 60 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
The Rust Insights lists that carry Name of Server as Shown on the Client Server List are Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population history
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 4 days 22 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?
In Europe, Name of Server as Shown on the Client Server List is #2,570; across all ranked servers it is #15,348 on seven-day player hours, in the top 69%.
Settings and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. 60 players is the most a group can hold. You get battlefield as the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 104.28.232.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.