Server profile
LocalTest
Offline, with 0 of 5 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 5d ago.
Offline 104.28.232.201:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:04 UTC5d ago | 0 | – | running | 1 |
| Tue 13 Oct, 12:26 UTC14d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 14:12 UTC19d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 19:30 UTC20d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 13:27 UTC25d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 15:32 UTC37d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 07:12 UTC40d ago | 1 | – | 3.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|782/825
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|119/250
- Rustoria.co - EU East Long393/500
- Rustoria.co - EU East Medium253/300
- Rustafied.com - EU Friday188/300
The short version
Quick answers
From the figures on this page.
Wipe days
What does LocalTest look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does LocalTest wipe, and on which day?
No next wipe can be predicted for LocalTest, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 8 hours ago.
About the server
On what version does LocalTest currently run?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is LocalTest, and is it up at the moment?
Offline at the moment, LocalTest was last seen 5 days 6 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does LocalTest run from?
No region is published by LocalTest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.232.201:28015.
Lists and tags
Which meanings sit behind the tags on LocalTest?
When the game's server browser reads LocalTest, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LocalTest appear?
These Rust Insights lists include LocalTest: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on LocalTest right now, and how does that number move?
LocalTest was last seen 5 days 6 hours ago and is offline right now. Its average over seven days comes to 0 players.
How does LocalTest compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts LocalTest at #15,388, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on LocalTest?
No gather rate appears in the name of LocalTest. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on LocalTest?
The map on LocalTest is procedural and the game generates it.
How to join
How do you connect to LocalTest?
Open the console with F1 in Rust and enter client.connect 104.28.232.201:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.