Skip to the story

Live edition89,250 playing on 11,880 servers

Rust Insights

Server profile

LocalTest

Offline, with 0 of 5 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 5d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:04 UTC5d ago 0 – running 1
Tue 13 Oct, 12:26 UTC14d ago 1 – 9 days 0
Thu 8 Oct, 14:12 UTC19d ago 1 – 4.9 days 1
Wed 7 Oct, 19:30 UTC20d ago 1 – 0.8 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 5.3 days 1
Sun 20 Sep, 15:32 UTC37d ago 1 held half 11.9 days 1
Thu 17 Sep, 07:12 UTC40d ago 1 – 3.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does LocalTest look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does LocalTest wipe, and on which day?

No next wipe can be predicted for LocalTest, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 8 hours ago.

About the server

On what version does LocalTest currently run?

Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is LocalTest, and is it up at the moment?

Offline at the moment, LocalTest was last seen 5 days 6 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does LocalTest run from?

No region is published by LocalTest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.232.201:28015.

Lists and tags

Which meanings sit behind the tags on LocalTest?

When the game's server browser reads LocalTest, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does LocalTest appear?

These Rust Insights lists include LocalTest: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on LocalTest right now, and how does that number move?

LocalTest was last seen 5 days 6 hours ago and is offline right now. Its average over seven days comes to 0 players.

How does LocalTest compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LocalTest at #15,388, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on LocalTest?

No gather rate appears in the name of LocalTest. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on LocalTest?

The map on LocalTest is procedural and the game generates it.

How to join

How do you connect to LocalTest?

Open the console with F1 in Rust and enter client.connect 104.28.232.201:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.