Server profile
TEST
Offline, with 1 of 1 players on; ranked #14,890 of every public Rust server, the top 67%. It last wiped 5d ago.
Offline 104.28.232.200:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|248/275
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU East Long170/200
- Rustoria.co - EU East Medium64/200
- Rustafied.com - EU Friday37/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 14 hours have passed since its current world was created.
Server
On what version does TEST currently run?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 5 days 14 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for TEST?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.28.232.200:28015.
Lists and tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on TEST right now, and how does that number move?
TEST is offline at the moment; the last sighting was 5 days 14 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #14,890, inside the top 67% of ranked servers.
Rules and settings
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Connecting
How can you get onto TEST?
Type client.connect 104.28.232.200:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.