Server profile
RustGuard Local Development
Offline, with 0 of 8 players on; ranked #15,921 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 104.28.219.137:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:04 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|84/250
- Rustoria.co - EU East Long115/200
- Rusty Moose |EU Main|397/450
- Rustafied.com - EU Friday21/100
- Rustoria.co - EU Main476/525
- Rustoria.co - EU East Medium362/425
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RustGuard Local Development?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustGuard Local Development wipe, and on which day?
Its rhythm cannot be read yet: RustGuard Local Development has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 6 hours have passed since its current world was created.
About the server
On what version does RustGuard Local Development currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for RustGuard Local Development. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustGuard Local Development, and is it online?
RustGuard Local Development is offline at the moment; the last time it was seen was 27 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does RustGuard Local Development sit?
No region is published by RustGuard Local Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.28.219.137:28015 is where it answers.
Tags
Which meanings sit behind the tags on RustGuard Local Development?
When the game's server browser reads RustGuard Local Development, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustGuard Local Development appear?
RustGuard Local Development appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RustGuard Local Development right now, and how does that number move?
The last time RustGuard Local Development was seen online was 27 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does RustGuard Local Development place?
The player-hours ranking for the last seven days puts RustGuard Local Development at #15,921, among the top 70% of all ranked servers.
Rules and settings
What are the settings and rules for RustGuard Local Development?
No gather rate appears in the name of RustGuard Local Development. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustGuard Local Development?
The map on RustGuard Local Development is procedural and the game generates it.
How to join
How can you get onto RustGuard Local Development?
Type client.connect 104.28.219.137:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.