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Live edition38,680 playing on 11,699 servers

Rust Insights

Server profile

PVE

Offline, with 1 of 500 players on; ranked #14,044 of every public Rust server, the top 63%. It last wiped 7d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
17-day averagepeak 1
#14,044ranktop 63%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep4 Oct7 Oct29 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – running 1
Fri 2 Oct, 14:52 UTC26d ago 1 – 18.5 days 1
Thu 1 Oct, 04:30 UTC27d ago 1 – 1.4 days 1
Mon 28 Sep, 14:59 UTC30d ago 1 – 2.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average166/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does PVE look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average.

On what schedule does PVE wipe?

No next wipe can be predicted for PVE, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 7 days 22 hours have passed since its current world was created.

Server

Which Rust version is PVE on?

Rust network protocol 2635 and build 168909 on Windows is what PVE runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is PVE, and is it up at the moment?

PVE is offline at the moment; the last time it was seen was 11 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for PVE?

There is no region published for PVE. Rust Insights reports the location a server declares, not the physical place of the machine. 104.28.214.233:28015 is where it answers.

Server tags

What is meant by each tag on PVE?

These tags come from PVE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does PVE appear?

PVE appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of PVE look like?

PVE is offline at the moment; the last sighting was 11 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does PVE place?

Player hours over seven days put PVE at #14,044, within the top 63% of the ranked field.

Map and rules

How is PVE configured, and what rules apply?

Nothing about gather rate is given in the name of PVE. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on PVE?

A procedural map, generated by the game, is what PVE runs.

How to join

What is the way to join PVE?

Open the console with F1 in Rust and enter client.connect 104.28.214.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.