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Live edition95,949 playing on 11,881 servers

Rust Insights

Server profile

PVE

Offline, with 1 of 500 players on; ranked #10,941 of every public Rust server, the top 49%. It last wiped 6d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
17-day averagepeak 1
#10,941ranktop 49%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct5 Oct11 Oct15 Oct27 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC6d ago – – running 0
Thu 8 Oct, 18:02 UTC19d ago 0 – 12.4 days 1
Tue 29 Sep, 17:34 UTC28d ago 1 – 9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average823/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average54/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average135/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average290/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average226/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at PVE?

At their busiest, its recent wipes drew 0 players on average.

On what schedule does PVE wipe?

PVE wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 14 hours have passed since its current world was created.

Server details

On what version does PVE currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for PVE. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is PVE, and is it up at the moment?

The last sighting of PVE was 2 days 23 hours ago, and it is offline at present. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 14 September 2026.

Where does PVE run from?

No region is published by PVE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.28.214.232:28015 is where it answers.

Lists and tags

What is meant by each tag on PVE?

These tags come from PVE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature PVE?

These Rust Insights lists include PVE: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of PVE look like?

PVE was last seen 2 days 23 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does PVE place?

Player hours over seven days put PVE at #10,941, within the top 49% of the ranked field.

Rules and settings

What are the settings and rules for PVE?

Nothing about gather rate is given in the name of PVE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on PVE?

The map on PVE is procedural and the game generates it.

Join

How do you connect to PVE?

Open the console with F1 in Rust and enter client.connect 104.28.214.232:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.