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Live edition41,069 playing on 11,703 servers

Rust Insights

Server profile

PVE

Offline, with 1 of 500 players on; ranked #8,097 of every public Rust server, the top 36%. It last wiped 7d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
07-day averagepeak 1
#8,097ranktop 36%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75115:0018:0022:0005:0009:0012:00Wiped Tue 27 Oct, 15:07 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep3 Oct25 Oct29 Oct

Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.9 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:07 UTC1d ago – – running 1
Sat 24 Oct, 15:31 UTC4d ago 1 – 3 days 0
Sun 27 Sep, 18:35 UTC31d ago 0 – 26.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

On PVE, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 1 hours after it started.

How often does PVE wipe, and on which day?

No next wipe can be predicted for PVE, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 21 hours ago.

Server details

What Rust version is live on PVE?

The Rust build is network protocol 2635 and build 168909, running on Windows, for PVE. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for PVE, and is it online?

Offline at the moment, PVE was last seen 13 hours ago. It spent 19 of the last 7 full days' 168 hours up, 11% of the time. The first record Rust Insights has of it is 18 September 2026.

Where does PVE run from?

There is no region published for PVE. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.214.230:28015.

Tags

What is meant by each tag on PVE?

These tags come from PVE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does PVE turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry PVE are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on PVE right now, and how does that number move?

PVE is offline at the moment; the last sighting was 13 hours ago. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 05:00 UTC, with an average of 1 players.

How does PVE compare with other Rust servers in the ranking?

On player hours for the last seven days, PVE sits at #8,097, inside the top 36% of ranked servers.

Settings and rules

What are the settings and rules for PVE?

No gather rate appears in the name of PVE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on PVE?

A procedural map, generated by the game, is what PVE runs.

Join

How can you get onto PVE?

Type client.connect 104.28.214.230:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.