Server profile
Test Server
Offline, with 1 of 10 players on; ranked #14,031 of every public Rust server, the top 63%. It last wiped 5d ago.
Offline 104.28.212.25:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|545/625
- Rustoria.co - EU East Long414/450
- Rusty Moose |EU Main|97/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU Main103/250
- Rustoria.co - EU East Medium226/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test Server wipe, and on which day?
The record of Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 15 hours have passed since its current world was created.
Server
What Rust version is live on Test Server?
Running on Windows, Test Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 4 days ago, and it is offline at present. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does Test Server sit?
A region is not published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.28.212.25:28015.
Server tags
Which meanings sit behind the tags on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Test Server right now?
The last time Test Server was seen online was 4 days ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.
In the ranking of Rust servers, where does Test Server place?
The player-hours ranking for the last seven days puts Test Server at #14,031, among the top 63% of all ranked servers.
Settings and rules
How is Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Test Server?
The map on Test Server is procedural and the game generates it.
Join
How do you connect to Test Server?
To connect, start Rust and enter client.connect 104.28.212.25:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.