Server profile · EU
Test Server | Red Lava World
Offline, with 0 of 10 players on; ranked #15,954 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline EU 104.28.212.124:29015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test Server | Red Lava World wipe, and how often?
An estimate from the force wipe gives the next wipe on Test Server | Red Lava World. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 5 hours ago. Wipes run monthly, as its tags say.
Server details
What Rust version is live on Test Server | Red Lava World?
Rust network protocol 2634 and build 166652 on Windows is what Test Server | Red Lava World runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Server | Red Lava World, and is it online?
The last sighting of Test Server | Red Lava World was 26 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does Test Server | Red Lava World sit?
The EU tag is how Test Server | Red Lava World places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.28.212.124:29015 is where it answers.
Server tags
Which meanings sit behind the tags on Test Server | Red Lava World?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On this easier Facepunch mode, dying leaves part of your inventory with you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what Test Server | Red Lava World publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test Server | Red Lava World turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Server | Red Lava World: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of Test Server | Red Lava World look like?
Test Server | Red Lava World was last seen 26 days 4 hours ago and is offline right now.
In the ranking of Rust servers, where does Test Server | Red Lava World place?
On the seven-day player-hours measure, Test Server | Red Lava World is #15,954, in the top 70% of all ranked servers and #2,486 in Europe.
Settings and rules
What settings and rules apply on Test Server | Red Lava World?
No gather rate appears in the name of Test Server | Red Lava World. The default of 8 players per group is what applies here. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Server | Red Lava World?
The map on Test Server | Red Lava World is procedural and the game generates it.
Connecting
What is the way to join Test Server | Red Lava World?
To connect, start Rust and enter client.connect 104.28.212.124:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.