Server profile
Test
Offline, with 0 of 2 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 104.28.201.98:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|662/700
- Rustoria.co - EU Main49/250
- Rusty Moose |EU Main|92/250
- Rustoria.co - EU East Long368/400
- Rustoria.co - EU East Medium170/200
- Rustafied.com - EU Friday168/225
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 3 hours ago.
About the server
On what version does Test currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 21 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.28.201.98:28015.
Tags
How should you read the tags listed for Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 21 days 1 hours ago and is offline right now.
Where does Test sit in the rankings?
On player hours for the last seven days, Test sits at #15,986, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
How can you get onto Test?
To connect, start Rust and enter client.connect 104.28.201.98:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.