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Rust Insights

Server profile

pupok

Offline, with 1 of 1337 players on; ranked #13,632 of every public Rust server, the top 62%. It last wiped 18d ago.

Filed under
Launch Rust and join
1/ 1337 players now 0% full
07-day averagepeak –
#13,632ranktop 62%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:51 UTC18d ago 1 – running 0
Fri 2 Oct, 10:45 UTC26d ago 1 halved by day 6 8.3 days 1
Fri 25 Sep, 21:22 UTC33d ago 2 held half 6.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On pupok, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 6.

When does pupok wipe, and how often?

pupok wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 3 hours ago.

About the server

Which Rust version is pupok on?

Rust network protocol 2634 and build 166652 on Windows is what pupok runs. You can only join if your game is on the same protocol; Steam handles that update.

Has pupok stayed online, and is it up now?

Offline at the moment, pupok was last seen 18 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.

Where does pupok run from?

There is no region published for pupok. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.28.200.202:28015 is where it answers.

Tags

Which meanings sit behind the tags on pupok?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1337 (Max players): The slot count is 1,337; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what pupok publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature pupok?

The Rust Insights lists that carry pupok are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on pupok right now, and how does that number move?

The last time pupok was seen online was 18 days 2 hours ago, and it is offline now.

Where does pupok sit in the rankings?

The player-hours ranking for the last seven days puts pupok at #13,632, among the top 62% of all ranked servers.

Rules and settings

What settings and rules apply on pupok?

Nothing about gather rate is given in the name of pupok. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

How to join

How do you connect to pupok?

To connect, start Rust and enter client.connect 104.28.200.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1337,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1337
Max players The slot count is 1,337.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.