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Rust Insights

Server profile

Parallax Local Test

Offline, with 1 of 4 players on; ranked #13,901 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#13,901ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:18 UTC25d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Parallax Local Test look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Parallax Local Test wipe?

Its rhythm cannot be read yet: Parallax Local Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 8 hours have passed since its current world was created.

About the server

Which Rust version is Parallax Local Test on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for Parallax Local Test. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Parallax Local Test, and is it online?

The last sighting of Parallax Local Test was 24 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

Where does Parallax Local Test run from?

No region is published by Parallax Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 104.28.197.15:28015.

Server tags

Which meanings sit behind the tags on Parallax Local Test?

These tags come from Parallax Local Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Parallax Local Test appear?

The Rust Insights lists that carry Parallax Local Test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Parallax Local Test right now?

Parallax Local Test is offline at the moment; the last sighting was 24 days 22 hours ago.

How does Parallax Local Test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Parallax Local Test at #13,901, among the top 61% of all ranked servers.

Settings and rules

What are the settings and rules for Parallax Local Test?

The name of Parallax Local Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.

What is the map on Parallax Local Test?

The map on Parallax Local Test is procedural and the game generates it.

How to join

How do you connect to Parallax Local Test?

Type client.connect 104.28.197.15:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.