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Rust Insights

Server profile

My Server Name

Offline, with 1 of 500 players on; ranked #12,842 of every public Rust server, the top 59%. It last wiped 12d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
07-day averagepeak –
#12,842ranktop 59%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct12 Oct17 Oct22 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSat 10 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:48 UTC12d ago 1 – running 1
Sat 10 Oct, 11:23 UTC17d ago 1 held half 5.3 days 0
Sun 27 Sep, 17:43 UTC30d ago 1 held half 12.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average650/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average45/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average365/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average165/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average157/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

On My Server Name, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

When does My Server Name wipe, and how often?

There is no next wipe to predict: My Server Name wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 12 days 3 hours ago.

Server details

On what version does My Server Name currently run?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is My Server Name, and is it up at the moment?

Offline at the moment, My Server Name was last seen 12 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 27 September 2026.

Where does My Server Name run from?

A region is not published by My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.28.192.94:28015.

Server tags

How should you read the tags listed for My Server Name?

When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Server Name turn up among the Rust Insights lists and filters?

My Server Name appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on My Server Name right now, and how does that number move?

The last time My Server Name was seen online was 12 days 2 hours ago, and it is offline now.

How does My Server Name compare with other Rust servers in the ranking?

Player hours over seven days put My Server Name at #12,842, within the top 59% of the ranked field.

Settings and rules

What are the settings and rules for My Server Name?

No gather rate appears in the name of My Server Name. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join My Server Name?

Open the console with F1 in Rust and enter client.connect 104.28.192.94:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.