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Rust Insights

Server profile

Degenerates

Online, with 0 of 30 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:00 UTC20d ago 0 – running 0
Sat 26 Sep, 00:24 UTC33d ago 1 halved by day 1 13.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average23/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Degenerates?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

When does Degenerates wipe, and how often?

The record of Degenerates's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 4 hours ago.

Server

How well does Degenerates perform?

Server fps averaged 77 over 48 hours; the lowest reading was 40. At its highest the entity count reached 95,068: buildings, deployables and everything else. It drew as much as 5,321 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Degenerates currently run?

The Rust build is network protocol 2634 and build 167584, running on Windows, for Degenerates. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Degenerates, and is it online?

Degenerates is currently reachable and online. The uptime it reports puts the last restart at about 16 days 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Degenerates sit?

There is no region published for Degenerates. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.192.227.66:28015.

Server tags

How should you read the tags listed for Degenerates?

When the game's server browser reads Degenerates, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Degenerates turn up among the Rust Insights lists and filters?

Degenerates appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Degenerates look like?

At the time of this refresh, Degenerates holds 0 players on 30 slots. Its average over seven days comes to 0 players.

How does Degenerates compare with other Rust servers in the ranking?

On player hours for the last seven days, Degenerates sits at #15,339, inside the top 69% of ranked servers.

Settings and rules

How is Degenerates configured, and what rules apply?

No gather rate appears in the name of Degenerates. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on Degenerates?

Size 4,000 and seed 2586677560 define the procedural map on Degenerates, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Degenerates?

To connect, start Rust and enter client.connect 104.192.227.66:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The slot count is 30.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.