Server profile · NA
LocalDev
Offline, with 1 of 10 players on; ranked #5,251 of every public Rust server, the top 24%. It last wiped 10d ago.
Offline NA 104.175.149.25:28015 checked 7h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 24% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LocalDev wipe, and on which day?
An estimate from the force wipe gives the next wipe on LocalDev. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 10 days 1 hours ago. Its tags state a monthly wipe schedule.
About the server
Which Rust version is LocalDev on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for LocalDev. The same protocol is required to join, and Steam takes care of updating it.
How reliable is LocalDev, and is it up at the moment?
LocalDev is offline at the moment; the last time it was seen was 7 hours ago. The last 2 full days gave 48 of 48 hours up, or 100% of the time. The first record Rust Insights has of it is 25 October 2026.
In which location does LocalDev sit?
With its NA tag, LocalDev lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.175.149.25:28015.
Server tags
Which meanings sit behind the tags on LocalDev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America are what LocalDev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LocalDev appear?
The Rust Insights lists that carry LocalDev are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population history
What does the population of LocalDev look like?
LocalDev is offline at the moment; the last sighting was 7 hours ago. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.
Where does LocalDev sit in the rankings?
On the seven-day player-hours measure, LocalDev is #5,251, in the top 24% of all ranked servers and #892 in North America.
Settings and rules
What settings and rules apply on LocalDev?
Nothing about gather rate is given in the name of LocalDev. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is off: Valve's anti-cheat is not active.
Which map is live on LocalDev?
A procedural map, generated by the game, is what LocalDev runs.
Join
What is the way to join LocalDev?
Open the console with F1 in Rust and enter client.connect 104.175.149.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.