Source: every five minutes, from the Steam server list.
No hourly history yet.
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
0.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Wed 14 OctMon 12 OctMon 12 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 08:23 UTC15d ago
0
–
running
0
Mon 12 Oct, 20:37 UTC17d ago
0
–
1.5 days
0
Mon 12 Oct, 02:22 UTC18d ago
0
–
0.8 days
0
Sun 11 Oct, 04:22 UTC19d ago
0
–
0.9 days
0
Sat 10 Oct, 22:02 UTC19d ago
0
–
0.3 days
0
Thu 8 Oct, 00:01 UTC22d ago
0
–
2.9 days
0
Wed 7 Oct, 03:02 UTC23d ago
0
–
0.9 days
0
Tue 6 Oct, 20:42 UTC23d ago
0
–
0.3 days
0
Tue 6 Oct, 02:22 UTC24d ago
0
–
0.8 days
0
Mon 5 Oct, 16:37 UTC24d ago
0
–
0.4 days
0
Mon 5 Oct, 09:43 UTC24d ago
0
–
0.3 days
0
Sun 4 Oct, 03:32 UTC26d ago
0
–
1.3 days
0
Fri 2 Oct, 03:09 UTC28d ago
0
–
2 days
0
Thu 1 Oct, 11:28 UTC28d ago
0
–
0.7 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
What does Map Gen look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Map Gen wipe, and on which day?
Map Gen wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 8 hours have passed since its current world was created.
Server
Which Rust version is Map Gen on?
The Rust build is network protocol 2634 and build 166440, running on Windows, for Map Gen. You can only join if your game is on the same protocol; Steam handles that update.
Has Map Gen stayed online, and is it up now?
The last sighting of Map Gen was 15 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
What location is listed for Map Gen?
There is no region published for Map Gen. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.153.105.173:1981.
Tags
How should you read the tags listed for Map Gen?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Map Gen publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Map Gen?
The Rust Insights lists that carry Map Gen are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Map Gen right now?
The last time Map Gen was seen online was 15 days 8 hours ago, and it is offline now.
Where does Map Gen sit in the rankings?
Player hours over seven days put Map Gen at #15,191, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for Map Gen?
The name of Map Gen does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Map Gen?
The game generates the map on Map Gen: procedural, size 4,000, seed 945299. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to Map Gen?
Type client.connect 104.153.105.173:1981 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
The small print
Server tags
What each one means.
Published asmp500,ptrak,$r?,v2634,gmrust,cs166440,ts8
Game
gmrust
Game modeSurvival as standard Rust plays.
mp500
Max playersIt holds 500 slots.
ts8
Group limitThe game default applies: teams cap at 8.
v2634
ProtocolMatching versions are required, and the protocol is 2634.
cs166440
BuildThe game build is 166440.
ptrak
NetworkingRust's standard network layer, RakNet, carries it.
$r?
Region codeNo region code is set.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.