Server profile · NA
DEV
Offline, with 0 of 100 players on; ranked #15,461 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline NA 104.143.2.118:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 16:31 UTC, in 1d 18h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 18hThu 29 Oct, 16:31 UTC
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 15d 18hThu 12 Nov, 16:31 UTC
- 22d 18hThu 19 Nov, 16:31 UTC
- 29d 18hThu 26 Nov, 16:31 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
- 43d 18hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC26d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC40d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air25/200
- SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP0/100
- US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases4/200
- US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb0/200
- STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|1/50
- Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba4/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at DEV?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
How often does DEV wipe, and on which day?
Its tag sets the prediction: too few wipes on DEV are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 16:31 UTC. This world dates from 26 days 5 hours ago. The tags list wipes as weekly.
Server
Which Rust version is DEV on?
Rust network protocol 2634 and build 166493 on Windows is what DEV runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for DEV, and is it online?
Offline at the moment, DEV was last seen 15 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does DEV sit?
The NA tag is how DEV places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.143.2.118:28015 is where it answers.
Server tags
How should you read the tags listed for DEV?
When the game's server browser reads DEV, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts35 (Group limit): A team holds 35 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs DEV?
A scrapland.gg hostname is published by DEV, and by 1 more server we track, which suggests the same operator runs them.
On which Rust Insights lists does DEV appear?
The Rust Insights lists that carry DEV are Modded Rust servers, explained, Battlefield Rust servers, with figures and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on DEV right now, and how does that number move?
The last time DEV was seen online was 15 days ago, and it is offline now.
How does DEV compare with other Rust servers in the ranking?
In North America, DEV is #1,559; across all ranked servers it is #15,461 on seven-day player hours, in the top 71%.
Settings and rules
What are the settings and rules for DEV?
Nothing about gather rate is given in the name of DEV. Up to 35 players can join one group. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on DEV?
The game generates the map on DEV: procedural, size 3,750, seed 2010463655. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to DEV?
To connect, start Rust and enter client.connect 104.143.2.118:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://scrapland.gg.
