Skip to the story

Live edition72,806 playing on 11,737 servers

Rust Insights

Server profile

[US] Innsmouth Charnel | PvE | nXPerience

Online, with 0 of 50 players on; ranked #8,639 of every public Rust server, the top 39%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,639ranktop 39%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC24d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average13/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average4/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average5/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average6/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average5/90

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [US] Innsmouth Charnel | PvE | nXPerience, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

How often does [US] Innsmouth Charnel | PvE | nXPerience wipe, and on which day?

The record of [US] Innsmouth Charnel | PvE | nXPerience's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 15 hours ago.

Server details

Does [US] Innsmouth Charnel | PvE | nXPerience hold a steady frame rate?

The 48-hour average for server fps is 60, and 55 was the lowest seen. The world held a peak of 100,927 entities, counting buildings, deployables and all the rest. It drew as much as 3,092 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [US] Innsmouth Charnel | PvE | nXPerience currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [US] Innsmouth Charnel | PvE | nXPerience. You can only join if your game is on the same protocol; Steam handles that update.

Has [US] Innsmouth Charnel | PvE | nXPerience stayed online, and is it up now?

At the time of this check [US] Innsmouth Charnel | PvE | nXPerience is online. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [US] Innsmouth Charnel | PvE | nXPerience?

The name of [US] Innsmouth Charnel | PvE | nXPerience points to North America, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.14.30.183:22014.

Lists and tags

How should you read the tags listed for [US] Innsmouth Charnel | PvE | nXPerience?

When the game's server browser reads [US] Innsmouth Charnel | PvE | nXPerience, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [US] Innsmouth Charnel | PvE | nXPerience appear?

These Rust Insights lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on [US] Innsmouth Charnel | PvE | nXPerience right now, and how does that number move?

[US] Innsmouth Charnel | PvE | nXPerience shows 0 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.

Where does [US] Innsmouth Charnel | PvE | nXPerience sit in the rankings?

On player hours for the last seven days, [US] Innsmouth Charnel | PvE | nXPerience sits at #8,639, inside the top 39% of ranked servers.

Map and rules

How is [US] Innsmouth Charnel | PvE | nXPerience configured, and what rules apply?

No gather rate appears in the name of [US] Innsmouth Charnel | PvE | nXPerience. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [US] Innsmouth Charnel | PvE | nXPerience?

The game generates the map on [US] Innsmouth Charnel | PvE | nXPerience: procedural, size 4,123, seed 1395492731. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto [US] Innsmouth Charnel | PvE | nXPerience?

Open the console with F1 in Rust and enter client.connect 104.14.30.183:22014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.