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Rust Insights

Server profile · NA

Vanilla++ CobaltRust.GG Solo/Duo/Trio

Online, with 0 of 100 players on; ranked #5,276 of every public Rust server, the top 24%. It last wiped 13d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#5,276ranktop 24% · #889 in NA
13d agolast wipebiweekly schedule
20hnext wipeThu 29 Oct, 21:21 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 21:21 UTC, in 20h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 8.5

Coming wipes

  1. 20hThu 29 Oct, 21:21 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 21:21 UTC
  4. 28d 20hThu 26 Nov, 21:21 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hThu 10 Dec, 21:21 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:21 UTC13d ago 4 – running 0
Thu 1 Oct, 19:13 UTC FW27d ago 3 halved by day 13 14.1 days 0
Thu 17 Sep, 19:32 UTC41d ago 1 halved by day 4 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average50/100
  2. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 99 on average47/200
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average51/200
  4. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 41 on average23/200
  5. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average45/100
  6. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 29 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Vanilla++ CobaltRust.GG Solo/Duo/Trio, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 8.5.

When does Vanilla++ CobaltRust.GG Solo/Duo/Trio wipe, and how often?

Its tag sets the prediction: too few wipes on Vanilla++ CobaltRust.GG Solo/Duo/Trio are on record to confirm the schedule. Thursday 29 October at 21:21 UTC is when the next wipe is due. 13 days 2 hours have passed since its current world was created. The tags give wipes as every two weeks.

Server details

Does Vanilla++ CobaltRust.GG Solo/Duo/Trio hold a steady frame rate?

Average server fps over the last 48 hours was 26, with a floor of 19. At its highest the entity count reached 195,555: buildings, deployables and everything else. Memory use peaked at 6,235 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Vanilla++ CobaltRust.GG Solo/Duo/Trio currently run?

Running on Linux, Vanilla++ CobaltRust.GG Solo/Duo/Trio is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Vanilla++ CobaltRust.GG Solo/Duo/Trio, and is it up at the moment?

Right now Vanilla++ CobaltRust.GG Solo/Duo/Trio is up and running. The uptime it reports puts the last restart at about 14 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Vanilla++ CobaltRust.GG Solo/Duo/Trio?

With its NA tag, Vanilla++ CobaltRust.GG Solo/Duo/Trio lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 104.129.133.103:28115 is where it answers.

Tags

What is meant by each tag on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America are what Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Vanilla++ CobaltRust.GG Solo/Duo/Trio turn up among the Rust Insights lists and filters?

These Rust Insights lists include Vanilla++ CobaltRust.GG Solo/Duo/Trio: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on Vanilla++ CobaltRust.GG Solo/Duo/Trio right now, and how does that number move?

Vanilla++ CobaltRust.GG Solo/Duo/Trio shows 0 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 1 players.

How does Vanilla++ CobaltRust.GG Solo/Duo/Trio compare with other Rust servers in the ranking?

Vanilla++ CobaltRust.GG Solo/Duo/Trio holds #5,276 for player hours over the last seven days, #889 in North America and in the top 24% of all ranked servers.

Settings and rules

What are the settings and rules for Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The name of Vanilla++ CobaltRust.GG Solo/Duo/Trio does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The game generates the map on Vanilla++ CobaltRust.GG Solo/Duo/Trio: procedural, size 5,000, seed 3737745. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Type client.connect 104.129.133.103:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.