Server profile
Bloodline Rust test
Online, with 0 of 120 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 8d ago.
Online 104.129.132.81:28139 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 07:19 UTC8d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:21 UTC39d ago | 0 | – | 31.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/525
- Rustoria.co - EU East Long409/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main55/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU East Medium153/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Bloodline Rust test?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does Bloodline Rust test wipe, and how often?
Its rhythm cannot be read yet: Bloodline Rust test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 8 days 5 hours have passed since its current world was created.
About the server
How well does Bloodline Rust test perform?
Average server fps over the last 48 hours was 5, with a floor of 5. The world held a peak of 85,641 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,133 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Bloodline Rust test?
Running on Linux, Bloodline Rust test is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has Bloodline Rust test stayed online, and is it up now?
At the time of this check Bloodline Rust test is online. About 8 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Bloodline Rust test?
A region is not published by Bloodline Rust test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.129.132.81:28139 is where it answers.
Lists and tags
How should you read the tags listed for Bloodline Rust test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): It holds 120 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Bloodline Rust test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Bloodline Rust test turn up among the Rust Insights lists and filters?
Bloodline Rust test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Bloodline Rust test right now?
Of its 120 slots, Bloodline Rust test currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does Bloodline Rust test sit in the rankings?
The player-hours ranking for the last seven days puts Bloodline Rust test at #15,318, among the top 69% of all ranked servers.
Rules and settings
How is Bloodline Rust test configured, and what rules apply?
Nothing about gather rate is given in the name of Bloodline Rust test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on Bloodline Rust test?
Bloodline Rust test runs a procedural map of size 3,900 with seed 981195616, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Bloodline Rust test?
Type client.connect 104.129.132.81:28139 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://dripzy.tebex.io/.