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Rust Insights

Server profile

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Online, with 1 of 100 players on; ranked #3,652 of every public Rust server, the top 16%. It last wiped 6d ago.

Filed under 10x moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 3
#3,652ranktop 16%
6d agolast wipeno schedule published
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 18:32 UTC
  3. 20d 23hThu 19 Nov, 18:32 UTC
  4. 27d 23hThu 26 Nov, 18:32 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:32 UTC40m ago – – running 0
Thu 22 Oct, 18:17 UTC7d ago 3 – – 0
Thu 15 Oct, 18:13 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW27d ago 4 held half 6.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average506/600
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average151/200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average124/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average329/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average87/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average14/150

The short version

Quick answers

From the figures on this page.

Wipe days

On [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, what happens on wipe day?

Recent wipes peaked at 3 players on average. 24 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

When does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipe, and how often?

On [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, wipes are scheduled every Thursday at 18:32 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 6 days 19 hours ago.

Server

How well does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins perform?

Average server fps over the last 48 hours was 13, with a floor of 5. The world held a peak of 119,177 entities, counting buildings, deployables and all the rest. It drew as much as 4,401 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins currently run?

Running on Linux, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, and is it online?

At the time of this check [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is online. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit?

A region is not published by [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.129.132.229:29015.

Lists and tags

What is meant by each tag on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

These tags come from [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins are 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

What does the population of [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins look like?

Of its 100 slots, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins currently has 1 filled. Over the past week it peaked at 3 and averaged 1 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins place?

The player-hours ranking for the last seven days puts [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins at #3,652, among the top 16% of all ranked servers.

Settings and rules

What are the settings and rules for [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

A 10x gather rate is what the name of [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Size 4,250 and seed 1968236988 define the procedural map on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

To connect, start Rust and enter client.connect 104.129.132.229:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://www.uprisingserver.com/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.