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Rust Insights

Server profile

RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x

Online, with 1 of 100 players on; ranked #6,511 of every public Rust server, the top 29%. It last wiped 26d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
1/ 100 players now 1% full
07-day averagepeak 1
#6,511ranktop 29%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 8

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:39 UTC26d ago 2 – running 0
Wed 16 Sep, 01:34 UTC42d ago 1 halved by day 8 16 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 787 on average622/700
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average397/475
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 365 on average171/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 344 on average226/270
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 319 on average884/1100
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 310 on average147/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

The average busiest point of its recent wipes was 2 players. 46 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.

How often does RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x wipe, and on which day?

Its rhythm cannot be read yet: RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 19 hours ago.

Server details

What does performance look like on RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

Average server fps over the last 48 hours was 112, with a floor of 85. At its highest the entity count reached 124,778: buildings, deployables and everything else. It drew as much as 5,291 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x on?

Running on Linux, RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x, and is it online?

RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x is currently reachable and online. Going by the uptime figure it gives, its last restart was around 28 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x sit?

There is no region published for RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.128.58.19:28015.

Lists and tags

How should you read the tags listed for RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

These tags come from RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

How many players are on RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x right now?

At the time of this refresh, RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x holds 1 players on 100 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 02:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x place?

The player-hours ranking for the last seven days puts RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x at #6,511, among the top 29% of all ranked servers.

Map and rules

How is RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x configured, and what rules apply?

Going by its name, RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x gathers at 2x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

The game generates the map on RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x: procedural, size 4,500, seed 2075292162. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join RUSTW CUSTOM LOOT ZLEVEL 1HIT MINI 2x?

To connect, start Rust and enter client.connect 104.128.58.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://chicagoservers.co is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.