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Rust Insights

Server profile · OC

Aussie Solo Grind

Online, with 2 of 50 players on; ranked #2,110 of every public Rust server, the top 10%. It last wiped 5d ago.

Filed under solo biweekly wipes vanillamoddedcarbon
Launch Rust and join
2/ 50 players now 4% full
27-day averagepeak 8
#2,110ranktop 10% · #60 in OC
5d agolast wipebiweekly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 10% of all ranked servers, top 29% in OC, and #97 of the solo servers (top 44%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

17.5 days usual gap between real wipes
0% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 8d 12hFri 6 Nov, 08:07 UTC
  3. 22d 12hFri 20 Nov, 08:07 UTC
  4. 35d 23hThu 3 Dec, 19:00 UTCFW
  5. 36d 12hFri 4 Dec, 08:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctThu 8 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:07 UTC5d ago 8 – running 0
Thu 8 Oct, 20:13 UTC19d ago 6 held half 14.5 days 0
Fri 18 Sep, 08:16 UTC40d ago 9 halved by day 4 20.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com | SOLO ONLY | Weekly | AUOC · solo · weekly · 15 on average1/80
  2. The Solo LifeOC · solo · weekly · 2 on average0/60
  3. [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEPOC · duo · monthly · 1 on average0/100
  4. Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average12/200
  5. Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 25 on average9/100
  6. POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10EU · solo · biweekly · 11 on average4/125

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Aussie Solo Grind, what happens on wipe day?

At their busiest, its recent wipes drew 8 players on average. The peak crowd on this wipe came 19 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.

On what schedule does Aussie Solo Grind wipe?

Its tag sets the prediction: too few wipes on Aussie Solo Grind are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 5 days 11 hours ago. According to its tags, wipes come every two weeks.

Server

How well does Aussie Solo Grind perform?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 73,863: buildings, deployables and everything else. It drew as much as 3,980 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Aussie Solo Grind currently run?

Rust network protocol 2635 and build 168909 on Windows is what Aussie Solo Grind runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Aussie Solo Grind stayed online, and is it up now?

At the time of this check Aussie Solo Grind is online. About 5 days 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Aussie Solo Grind run from?

The OC tag is how Aussie Solo Grind places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.62.50.10:28045.

Tags

What is meant by each tag on Aussie Solo Grind?

When the game's server browser reads Aussie Solo Grind, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; OC (Oceania): Find it in the browser under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Aussie Solo Grind?

These Rust Insights lists include Aussie Solo Grind: Oceania Rust servers, Modded Rust servers, explained and Solo Rust servers. You will find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population history

How many players are on Aussie Solo Grind right now?

Aussie Solo Grind shows 2 players at the moment, against 50 slots. The seven-day average is 2 players, and the highest point in that week was 8. Its strongest hour in the past 48 was 10:00 UTC, with an average of 6 players.

In the ranking of Rust servers, where does Aussie Solo Grind place?

On the seven-day player-hours measure, Aussie Solo Grind is #2,110, in the top 10% of all ranked servers and #60 in Oceania. In the solo category it ranks #97.

Map and rules

What are the settings and rules for Aussie Solo Grind?

Nothing about gather rate is given in the name of Aussie Solo Grind. Teams are not allowed: solo play only. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on Aussie Solo Grind?

Size 3,500 and seed 1102545833 define the procedural map on Aussie Solo Grind, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Aussie Solo Grind?

Open the console with F1 in Rust and enter client.connect 103.62.50.10:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmvanilla,cs168909,ts1

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts1
Group limit Team size is capped at 1.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.