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Rust Insights

Server profile

CTZ

Online, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 0 – running 0
Wed 30 Sep, 03:23 UTC28d ago 0 – 3.7 days 0
Tue 29 Sep, 07:26 UTC29d ago 0 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average146/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does CTZ look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does CTZ wipe?

There is no next wipe to predict: CTZ wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 5 hours ago.

Server

What Rust version is live on CTZ?

Rust network protocol 2634 and build 167781 on Windows is what CTZ runs. Joining needs your game on the same protocol, which Steam updates for you.

Has CTZ stayed online, and is it up now?

CTZ is currently reachable and online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 27 September 2026.

What location is listed for CTZ?

No region is published by CTZ. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 103.248.200.165:28015 is where it answers.

Lists and tags

What is meant by each tag on CTZ?

These tags come from CTZ and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does CTZ turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry CTZ are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of CTZ look like?

Of its 10 slots, CTZ currently has 0 filled. Its average over seven days comes to 0 players.

Where does CTZ sit in the rankings?

The player-hours ranking for the last seven days puts CTZ at #15,349, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on CTZ?

Nothing about gather rate is given in the name of CTZ. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on CTZ?

The map on CTZ is procedural and the game generates it.

Connecting

What is the way to join CTZ?

Type client.connect 103.248.200.165:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.