Server profile
Survivors 10x - Local Development
Offline, with 0 of 10 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 103.214.46.128:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Survivors 10x - Local Development wipe, and on which day?
Too few wipes are on record for Survivors 10x - Local Development to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 8 days 17 hours have passed since its current world was created.
Server details
What Rust version is live on Survivors 10x - Local Development?
Rust network protocol 2635 and build 168909 on Windows is what Survivors 10x - Local Development runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Survivors 10x - Local Development, and is it up at the moment?
The last sighting of Survivors 10x - Local Development was 5 days 11 hours ago, and it is offline at present. The last 5 full days gave 1 of 120 hours up, or 1% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for Survivors 10x - Local Development?
No region is published by Survivors 10x - Local Development. Rust Insights reports the location a server declares, not the physical place of the machine. 103.214.46.128:28015 is where it answers.
Tags
What is meant by each tag on Survivors 10x - Local Development?
These tags come from Survivors 10x - Local Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Survivors 10x - Local Development turn up among the Rust Insights lists and filters?
Survivors 10x - Local Development appears among the following Rust Insights lists: 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player counts
How many players are on Survivors 10x - Local Development right now, and how does that number move?
Survivors 10x - Local Development is offline at the moment; the last sighting was 5 days 11 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Survivors 10x - Local Development place?
The player-hours ranking for the last seven days puts Survivors 10x - Local Development at #15,318, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on Survivors 10x - Local Development?
The name of Survivors 10x - Local Development says 10x gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Survivors 10x - Local Development?
The map on Survivors 10x - Local Development is procedural and the game generates it.
Connecting
How do you connect to Survivors 10x - Local Development?
To connect, start Rust and enter client.connect 103.214.46.128:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.