Server profile
[SEA/IND] Badnaam 2.0
Offline, with 2 of 100 players on; ranked #12,720 of every public Rust server, the top 53%. It last wiped 33d ago.
Offline 103.212.136.191:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does [SEA/IND] Badnaam 2.0 wipe, and how often?
The record of [SEA/IND] Badnaam 2.0's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 17 hours have passed since its current world was created.
Server
What Rust version is live on [SEA/IND] Badnaam 2.0?
Rust network protocol 2633 and build 165217 on Linux is what [SEA/IND] Badnaam 2.0 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [SEA/IND] Badnaam 2.0, and is it online?
Offline at the moment, [SEA/IND] Badnaam 2.0 was last seen 30 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does [SEA/IND] Badnaam 2.0 sit?
The name of [SEA/IND] Badnaam 2.0 points to Asia, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.212.136.191:28015.
Tags
How should you read the tags listed for [SEA/IND] Badnaam 2.0?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod) are what [SEA/IND] Badnaam 2.0 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does [SEA/IND] Badnaam 2.0 appear?
These Rust Insights lists include [SEA/IND] Badnaam 2.0: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population history
What does the population of [SEA/IND] Badnaam 2.0 look like?
[SEA/IND] Badnaam 2.0 is offline at the moment; the last sighting was 30 days 5 hours ago.
In the ranking of Rust servers, where does [SEA/IND] Badnaam 2.0 place?
On player hours for the last seven days, [SEA/IND] Badnaam 2.0 sits at #12,720, inside the top 53% of ranked servers.
Map and rules
How is [SEA/IND] Badnaam 2.0 configured, and what rules apply?
Nothing about gather rate is given in the name of [SEA/IND] Badnaam 2.0. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join [SEA/IND] Badnaam 2.0?
To connect, start Rust and enter client.connect 103.212.136.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.