Server profile
[SEA/IND] Badnaam 2.0
Offline, with 0 of 100 players on; ranked #15,497 of every public Rust server, the top 67%. It last wiped 40d ago.
Offline 103.212.136.180:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:50 UTC40d ago | 50 | – | running | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [SEA/IND] Badnaam 2.0?
Recent wipes peaked at 50 players on average. The peak crowd on this wipe came 5 hours after it started.
When does [SEA/IND] Badnaam 2.0 wipe, and how often?
Its rhythm cannot be read yet: [SEA/IND] Badnaam 2.0 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 40 days 10 hours ago.
Server details
What Rust version is live on [SEA/IND] Badnaam 2.0?
Rust network protocol 2633 and build 164530 on Linux is what [SEA/IND] Badnaam 2.0 runs. The same protocol is required to join, and Steam takes care of updating it.
Has [SEA/IND] Badnaam 2.0 stayed online, and is it up now?
Offline at the moment, [SEA/IND] Badnaam 2.0 was last seen 35 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [SEA/IND] Badnaam 2.0 run from?
No region tag comes from [SEA/IND] Badnaam 2.0, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 103.212.136.180:28015 is where it answers.
Lists and tags
How should you read the tags listed for [SEA/IND] Badnaam 2.0?
When the game's server browser reads [SEA/IND] Badnaam 2.0, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does [SEA/IND] Badnaam 2.0 appear?
These Rust Insights lists include [SEA/IND] Badnaam 2.0: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population
How many players are on [SEA/IND] Badnaam 2.0 right now, and how does that number move?
[SEA/IND] Badnaam 2.0 was last seen 35 days 19 hours ago and is offline right now.
How does [SEA/IND] Badnaam 2.0 compare with other Rust servers in the ranking?
Player hours over seven days put [SEA/IND] Badnaam 2.0 at #15,497, within the top 67% of the ranked field.
Map and rules
How is [SEA/IND] Badnaam 2.0 configured, and what rules apply?
The name of [SEA/IND] Badnaam 2.0 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on [SEA/IND] Badnaam 2.0?
The game generates the map on [SEA/IND] Badnaam 2.0: procedural, size 3,750, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to [SEA/IND] Badnaam 2.0?
To connect, start Rust and enter client.connect 103.212.136.180:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://chernobyl.in/.
