Server profile
Deathmaker1
Offline, with 1 of 2 players on; ranked #13,835 of every public Rust server, the top 61%. It last wiped 34d ago.
Offline 103.205.29.137:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|329/375
- Rustoria.co - EU East Long435/475
- Rusty Moose |EU Main|963/1000
- Rustafied.com - EU Friday53/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main979/1000
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Deathmaker1 wipe, and on which day?
The record of Deathmaker1's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 34 days 11 hours ago.
Server
Which Rust version is Deathmaker1 on?
Rust network protocol 2634 and build 165747 on Windows is what Deathmaker1 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Deathmaker1, and is it online?
Offline at the moment, Deathmaker1 was last seen 34 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.
Where does Deathmaker1 run from?
No region is published by Deathmaker1. Rust Insights reports the location a server declares, not the physical place of the machine. 103.205.29.137:28015 is where it answers.
Server tags
What is meant by each tag on Deathmaker1?
When the game's server browser reads Deathmaker1, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs165747 (Build): Build 165747 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Deathmaker1 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Deathmaker1 are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Deathmaker1 right now, and how does that number move?
The last time Deathmaker1 was seen online was 34 days 10 hours ago, and it is offline now.
Where does Deathmaker1 sit in the rankings?
Player hours over seven days put Deathmaker1 at #13,835, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on Deathmaker1?
The name of Deathmaker1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Deathmaker1?
A procedural map, generated by the game, is what Deathmaker1 runs.
Connecting
How can you get onto Deathmaker1?
To connect, start Rust and enter client.connect 103.205.29.137:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.