Server profile · OC
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online, with 0 of 400 players on; ranked #6,268 of every public Rust server, the top 28%. It last wiped 13d ago.
Online OC 103.152.197.155:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers, top 65% in OC, and #366 of the quad servers (top 44%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 06:01 UTC, in 18h. Its weekly schedule tag · low confidence
Coming wipes
- 18hFri 30 Oct, 06:01 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 06:01 UTC
- 14d 18hFri 13 Nov, 06:01 UTC
- 21d 18hFri 20 Nov, 06:01 UTC
- 28d 18hFri 27 Nov, 06:01 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 35d 18hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC13d ago | 2 | – | running | 0 |
| Fri 9 Oct, 06:01 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 21:32 UTC20d ago | 2 | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC21d ago | 2 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED162/200
- [AU] Redux 3x • Solo Only • Modded2/120
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- HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED2/100
- 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY1/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe, and how often?
Its tag sets the prediction: too few wipes on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are on record to confirm the schedule. Friday 30 October at 06:01 UTC is when the next wipe is due. This world dates from 13 days 5 hours ago. Its tags carry a weekly wipe schedule.
Server details
How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform?
The 48-hour average for server fps is 191, and 154 was the lowest seen. The world held a peak of 45,261 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,557 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it online?
Right now [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is up and running. The uptime it reports puts the last restart at about 42 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The OC tag is how [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.152.197.155:28015.
Lists and tags
What is meant by each tag on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
When the game's server browser reads [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla turn up among the Rust Insights lists and filters?
These Rust Insights lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, filtered live, Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Player counts
How many players are on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla right now?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla shows 0 players at the moment, against 400 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.
How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla compare with other Rust servers in the ranking?
In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #139; across all ranked servers it is #6,268 on seven-day player hours, in the top 28%. The quad ranking places it at #366.
Rules and settings
How is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla configured, and what rules apply?
Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gathers at 3x. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The game generates the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: procedural, size 2,835, seed 77760. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
How to join
How can you get onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Type client.connect 103.152.197.155:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://erodednetworks.com/servers/2.
