Skip to the story

Live edition59,874 playing on 11,727 servers

Rust Insights

Server profile · OC

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online, with 0 of 400 players on; ranked #6,268 of every public Rust server, the top 28%. It last wiped 13d ago.

Filed under 3x quad weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 400 players now 0% full
07-day averagepeak 2
#6,268ranktop 28% · #139 in OC
13d agolast wipeweekly schedule
18hnext wipeFri 30 Oct, 06:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 28% of all ranked servers, top 65% in OC, and #366 of the quad servers (top 44%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 06:01 UTC, in 18h. Its weekly schedule tag · low confidence

1 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 18hFri 30 Oct, 06:01 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 7d 18hFri 6 Nov, 06:01 UTC
  4. 14d 18hFri 13 Nov, 06:01 UTC
  5. 21d 18hFri 20 Nov, 06:01 UTC
  6. 28d 18hFri 27 Nov, 06:01 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 35d 18hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC13d ago 2 – running 0
Fri 9 Oct, 06:01 UTC20d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDOC · trio · 3x · weekly · 179 on average311/325
  2. WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 212 on average162/200
  3. [AU] Redux 3x • Solo Only • ModdedOC · solo · 3x · weekly · 3 on average2/120
  4. [TR] SAKA 3X | Max 4 Yeni BaşlayanlarEU · quad · 3x · weekly · 2 on average5/200
  5. HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average2/100
  6. 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe, and how often?

Its tag sets the prediction: too few wipes on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are on record to confirm the schedule. Friday 30 October at 06:01 UTC is when the next wipe is due. This world dates from 13 days 5 hours ago. Its tags carry a weekly wipe schedule.

Server details

How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform?

The 48-hour average for server fps is 191, and 154 was the lowest seen. The world held a peak of 45,261 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,557 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it online?

Right now [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is up and running. The uptime it reports puts the last restart at about 42 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The OC tag is how [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.152.197.155:28015.

Lists and tags

What is meant by each tag on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

When the game's server browser reads [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla turn up among the Rust Insights lists and filters?

These Rust Insights lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, filtered live, Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player counts

How many players are on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla right now?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla shows 0 players at the moment, against 400 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla compare with other Rust servers in the ranking?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #139; across all ranked servers it is #6,268 on seven-day player hours, in the top 28%. The quad ranking places it at #366.

Rules and settings

How is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla configured, and what rules apply?

Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gathers at 3x. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The game generates the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: procedural, size 2,835, seed 77760. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Type client.connect 103.152.197.155:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://erodednetworks.com/servers/2.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players It holds 400 slots.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.