Server profile
A Shockbyte Rust Server
Online, with 0 of 2 players on; ranked #13,708 of every public Rust server, the top 62%. It last wiped 25d ago.
Online 103.15.237.56:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:26 UTC25d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|231/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU East Long113/200
- Rustoria.co - EU East Medium45/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes peaked at 2 players on average. 38 hours after the latest wipe, the crowd peaked.
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days have passed since its current world was created.
Server details
What does performance look like on A Shockbyte Rust Server?
Average server fps over the last 48 hours was 224, with a floor of 204. The world held a peak of 49,384 entities, counting buildings, deployables and all the rest. It drew as much as 4,835 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
At the time of this check A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 3 days 23 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 15 September 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 103.15.237.56:28015.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
Of its 2 slots, A Shockbyte Rust Server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #13,708, within the top 62% of the ranked field.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 103.15.237.56:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.