Server profile
A Shockbyte Rust Server
Offline, with 0 of 15 players on; ranked #15,960 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 103.15.237.164:23321 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 06:52 UTC31d ago | 2 | halved by day 1 | 4.4 days | 0 |
| Thu 24 Sep, 14:48 UTC34d ago | 1 | halved by day 1 | 2.7 days | 0 |
| Sun 20 Sep, 07:30 UTC38d ago | 14 | halved by day 3 | 4.3 days | 0 |
| Thu 17 Sep, 04:14 UTC42d ago | 4 | halved by day 1 | 3.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
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- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium90/200
The short version
Quick answers
From the figures on this page.
Wipe days
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 10 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 12 hours have passed since its current world was created.
About the server
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 166493. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
The last sighting of A Shockbyte Rust Server was 26 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 103.15.237.164:23321.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server was last seen 26 days 7 hours ago and is offline right now.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,960, among the top 70% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 4000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
What is the way to join A Shockbyte Rust Server?
Type client.connect 103.15.237.164:23321 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.