Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 11d ago.
Online 103.15.237.134:28321 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|575/625
- Rustoria.co - EU East Long411/450
- Rusty Moose |EU Main|93/250
- Rustoria.co - EU Main87/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium208/225
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 14 hours have passed since its current world was created.
Server
What does performance look like on A Shockbyte x Discord Production Rust Server?
Server fps averaged 238 over 48 hours; the lowest reading was 232. The world held a peak of 8,166 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,546 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on A Shockbyte x Discord Production Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte x Discord Production Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?
Right now A Shockbyte x Discord Production Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 3 days 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 17 October 2026.
What location is listed for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 103.15.237.134:28321 is where it answers.
Server tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,326, within the top 69% of the ranked field.
Settings and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 103.15.237.134:28321 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.