Server profile
ServerHub Test
Offline, with 0 of 10 players on; ranked #16,964 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline 103.100.211.184:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|169/250
- Rustoria.co - EU East Long108/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium21/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerHub Test wipe, and how often?
Too few wipes are on record for ServerHub Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 31 days 13 hours ago.
Server
What Rust version is live on ServerHub Test?
Rust network protocol 2633 and build 165217 on Windows is what ServerHub Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerHub Test, and is it up at the moment?
The last sighting of ServerHub Test was 31 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
Where does ServerHub Test run from?
There is no region published for ServerHub Test. Rust Insights reports the location a server declares, not the physical place of the machine. 103.100.211.184:28015 is where it answers.
Tags
How should you read the tags listed for ServerHub Test?
When the game's server browser reads ServerHub Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerHub Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerHub Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerHub Test right now, and how does that number move?
ServerHub Test is offline at the moment; the last sighting was 31 days 13 hours ago.
Where does ServerHub Test sit in the rankings?
Player hours over seven days put ServerHub Test at #16,964, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on ServerHub Test?
The name of ServerHub Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerHub Test?
The map on ServerHub Test is procedural and the game generates it.
How to join
What is the way to join ServerHub Test?
Type client.connect 103.100.211.184:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.