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Rust Insights

Server profile

Hyper Layer Test Server

Offline, with 0 of 50 players on; ranked #15,312 of every public Rust server, the top 71%. It last wiped 15d ago.

Filed under
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,312ranktop 71%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Hyper Layer Test Server wipe, and how often?

Its rhythm cannot be read yet: Hyper Layer Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 21 hours ago.

Server details

On what version does Hyper Layer Test Server currently run?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Hyper Layer Test Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Hyper Layer Test Server, and is it up at the moment?

Hyper Layer Test Server is offline at the moment; the last time it was seen was 15 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

Where does Hyper Layer Test Server run from?

No region is published by Hyper Layer Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 102.218.213.38:28025 is where it answers.

Tags

How should you read the tags listed for Hyper Layer Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Hyper Layer Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Hyper Layer Test Server?

Hyper Layer Test Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Hyper Layer Test Server right now, and how does that number move?

Hyper Layer Test Server is offline at the moment; the last sighting was 15 days 19 hours ago.

How does Hyper Layer Test Server compare with other Rust servers in the ranking?

Player hours over seven days put Hyper Layer Test Server at #15,312, within the top 71% of the ranked field.

Map and rules

How is Hyper Layer Test Server configured, and what rules apply?

The name of Hyper Layer Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on Hyper Layer Test Server?

Size 3,500 and seed 1684990273 define the procedural map on Hyper Layer Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Hyper Layer Test Server?

Open the console with F1 in Rust and enter client.connect 102.218.213.38:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://hyperlayer.net is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.