Server profile
Hyper Layer Test
Offline, with 0 of 50 players on; ranked #16,608 of every public Rust server, the top 70%. It last wiped 28d ago.
Offline 102.209.116.71:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|605/675
- Rustoria.co - EU East Long377/525
- Rusty Moose |EU Main|47/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday137/200
- Rustoria.co - EU East Medium160/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Hyper Layer Test wipe?
Its rhythm cannot be read yet: Hyper Layer Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 4 hours ago.
Server details
What Rust version is live on Hyper Layer Test?
Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Hyper Layer Test, and is it online?
Hyper Layer Test is offline at the moment; the last time it was seen was 27 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 30 September 2026.
Where does Hyper Layer Test run from?
There is no region published for Hyper Layer Test. Rust Insights reports the location a server declares, not the physical place of the machine. 102.209.116.71:28015 is where it answers.
Lists and tags
What is meant by each tag on Hyper Layer Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Hyper Layer Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Hyper Layer Test?
Hyper Layer Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Hyper Layer Test right now, and how does that number move?
Hyper Layer Test was last seen 27 days 11 hours ago and is offline right now.
In the ranking of Rust servers, where does Hyper Layer Test place?
On player hours for the last seven days, Hyper Layer Test sits at #16,608, inside the top 70% of ranked servers.
Settings and rules
What settings and rules apply on Hyper Layer Test?
The name of Hyper Layer Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Hyper Layer Test?
Size 3,500 and seed 1684990273 define the procedural map on Hyper Layer Test, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Hyper Layer Test?
Type client.connect 102.209.116.71:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://hyperlayer.net is its website.