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Rust Insights

Server profile

Hyper Layer Test

Offline, with 0 of 50 players on; ranked #16,608 of every public Rust server, the top 70%. It last wiped 28d ago.

Filed under
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#16,608ranktop 70%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Hyper Layer Test wipe?

Its rhythm cannot be read yet: Hyper Layer Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 4 hours ago.

Server details

What Rust version is live on Hyper Layer Test?

Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Hyper Layer Test, and is it online?

Hyper Layer Test is offline at the moment; the last time it was seen was 27 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 30 September 2026.

Where does Hyper Layer Test run from?

There is no region published for Hyper Layer Test. Rust Insights reports the location a server declares, not the physical place of the machine. 102.209.116.71:28015 is where it answers.

Lists and tags

What is meant by each tag on Hyper Layer Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Hyper Layer Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Hyper Layer Test?

Hyper Layer Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Hyper Layer Test right now, and how does that number move?

Hyper Layer Test was last seen 27 days 11 hours ago and is offline right now.

In the ranking of Rust servers, where does Hyper Layer Test place?

On player hours for the last seven days, Hyper Layer Test sits at #16,608, inside the top 70% of ranked servers.

Settings and rules

What settings and rules apply on Hyper Layer Test?

The name of Hyper Layer Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Hyper Layer Test?

Size 3,500 and seed 1684990273 define the procedural map on Hyper Layer Test, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Hyper Layer Test?

Type client.connect 102.209.116.71:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://hyperlayer.net is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.