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Rust Insights

Server profile

draatman's Rust server

Online, with 0 of 100 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.1 days usual gap between real wipes
33% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:42 UTC12d ago 0 – running 0
Thu 15 Oct, 19:06 UTC12d ago 0 – 0.5 days 0
Fri 2 Oct, 16:16 UTC25d ago 0 – 13.1 days 0
Tue 15 Sep, 20:19 UTC42d ago 0 – 16.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average645/700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average420/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average206/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at draatman's Rust server?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does draatman's Rust server wipe, and how often?

There is no next wipe to predict: draatman's Rust server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 5 hours ago.

About the server

Does draatman's Rust server hold a steady frame rate?

The 48-hour average for server fps is 21, and 6 was the lowest seen. At its highest the entity count reached 111,881: buildings, deployables and everything else. The highest memory figure was 3,349 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is draatman's Rust server on?

Running on Linux, draatman's Rust server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is draatman's Rust server, and is it up at the moment?

Right now draatman's Rust server is up and running. Going by the uptime figure it gives, its last restart was around 11 hours ago. The last 7 full days gave 106 of 168 hours up, or 63% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for draatman's Rust server?

A region is not published by draatman's Rust server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 102.208.239.57:28015.

Lists and tags

How should you read the tags listed for draatman's Rust server?

These tags come from draatman's Rust server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature draatman's Rust server?

draatman's Rust server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on draatman's Rust server right now?

draatman's Rust server shows 0 players at the moment, against 100 slots. Its average over seven days comes to 0 players.

Where does draatman's Rust server sit in the rankings?

The player-hours ranking for the last seven days puts draatman's Rust server at #15,423, among the top 69% of all ranked servers.

Settings and rules

How is draatman's Rust server configured, and what rules apply?

Nothing about gather rate is given in the name of draatman's Rust server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on draatman's Rust server?

draatman's Rust server runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join draatman's Rust server?

Type client.connect 102.208.239.57:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.